April Engineering Terms
1. fuel cell
A cell producing an electric current directly from a chemical reaction.
2. incinerate
Destroy (something, especially waste material) by burning:
3. limitation
A limiting rule or circumstance; a restriction
4. offset
A consideration or amount that diminishes or balances the effect of a contrary one
5. packet (as it relates to computers)
A block of data transmitted across a network.
6. pneumaticContaining or operated by air or gas under pressure. I used the pneumatic engine to make a new type of airplane.
7. recycle
convert (waste) into reusable material:
8. specifications
An act of describing or identifying something precisely or of stating a precise requirement:
9. tangent
A straight line or plane that touches a curve or curved surface at a point, but if extended does not cross it at that point.
10. work
Denoting things or parts made of a specified material or with specified tools:
A cell producing an electric current directly from a chemical reaction.
2. incinerate
Destroy (something, especially waste material) by burning:
3. limitation
A limiting rule or circumstance; a restriction
4. offset
A consideration or amount that diminishes or balances the effect of a contrary one
5. packet (as it relates to computers)
A block of data transmitted across a network.
6. pneumaticContaining or operated by air or gas under pressure. I used the pneumatic engine to make a new type of airplane.
7. recycle
convert (waste) into reusable material:
8. specifications
An act of describing or identifying something precisely or of stating a precise requirement:
9. tangent
A straight line or plane that touches a curve or curved surface at a point, but if extended does not cross it at that point.
10. work
Denoting things or parts made of a specified material or with specified tools:
March Engineering Terms
1. Oscillate
Move or swing back and forth at a regular speed:
2. Right triangle
A triangle with a right angle
3. Icon
A symbol or graphic representation on a screen of a program, option, or window, especially one of several for selection.
4. Sketch
A rough or unfinished drawing or painting, often made to assist in making a more finished picture
5. Annotate
Add notes to (a text or diagram) giving explanation or comment
Move or swing back and forth at a regular speed:
2. Right triangle
A triangle with a right angle
3. Icon
A symbol or graphic representation on a screen of a program, option, or window, especially one of several for selection.
4. Sketch
A rough or unfinished drawing or painting, often made to assist in making a more finished picture
5. Annotate
Add notes to (a text or diagram) giving explanation or comment
weeks 9 & 10
1. Actions
Something that happens in response to an event. Examples, setting a score, playing a sound etc.
2. Backgrounds
Are either colors or large images that are used as foregrounds for the rooms In which the game takes place
3. Events
Specify how objects should behave
4. Executable file
A file in a format that the computer can directly execute
5. GML
Programing language built into game maker
6. Instances
Is one particular occurance of an object
7. Objects
Are objects that can be placed in rooms to allow instances to preform certain actions such as changing directions, shooting, laying bombs, etc.
8. Resources
In game maker you can define various types of assets
9. Rooms
Are levels in which the game takes place.
10. Sprites
Are the visual representations of all objects in the game
11. Variables
Are memory locations that store information
Something that happens in response to an event. Examples, setting a score, playing a sound etc.
2. Backgrounds
Are either colors or large images that are used as foregrounds for the rooms In which the game takes place
3. Events
Specify how objects should behave
4. Executable file
A file in a format that the computer can directly execute
5. GML
Programing language built into game maker
6. Instances
Is one particular occurance of an object
7. Objects
Are objects that can be placed in rooms to allow instances to preform certain actions such as changing directions, shooting, laying bombs, etc.
8. Resources
In game maker you can define various types of assets
9. Rooms
Are levels in which the game takes place.
10. Sprites
Are the visual representations of all objects in the game
11. Variables
Are memory locations that store information
Jan-feb Terms
Engineering terms
1. Design Process
generates a conceptual solution for a problem stated in the form of requirements
2. Problem
A question to be considered, solved, or answered
3. concept
A general idea derived or inferred from specific instances or occurrences.
4. Brainstorming
A method of shared problem solving in which all members of a group spontaneously contribute ideas.
5. Generate
To bring into being; give rise to:
6. research
Scholarly or scientific investigation or inquiry.
7. Iterate
To say or perform again; repeat.
8. Solution
The method or process of solving a problem.
9. construct
To form by assembling or combining parts; build.
10. Test
A procedure for critical evaluation; a means of determining the presence, quality, or truth of something; a trial
11. Prototype
An original, full-scale, and usually working model of a new product or new version of an existing product.
12. Evaluate
To ascertain or fix the value or worth of.
1. Design Process
generates a conceptual solution for a problem stated in the form of requirements
2. Problem
A question to be considered, solved, or answered
3. concept
A general idea derived or inferred from specific instances or occurrences.
4. Brainstorming
A method of shared problem solving in which all members of a group spontaneously contribute ideas.
5. Generate
To bring into being; give rise to:
6. research
Scholarly or scientific investigation or inquiry.
7. Iterate
To say or perform again; repeat.
8. Solution
The method or process of solving a problem.
9. construct
To form by assembling or combining parts; build.
10. Test
A procedure for critical evaluation; a means of determining the presence, quality, or truth of something; a trial
11. Prototype
An original, full-scale, and usually working model of a new product or new version of an existing product.
12. Evaluate
To ascertain or fix the value or worth of.
Vocab Weeks 1-2
General Class terms
1. Accountability
Accountability is a noun that describes accepting responsibility, and it can be personal or very public.
2. Collaborate
To work together, especially in a joint intellectual effort.
3. Expectation
Something expected
4. Goal
The purpose toward which an endeavor is directed; an objective
5. Integrity
Steadfast adherence to a strict moral or ethical code.
6. Objective
Of or having to do with a material object.
7. Procedure
A set of instructions that performs a specific task; a subroutine or function.
8. Respect
To feel or show deferential regard for; esteem.
Computer Terms
1. Blog
A weblog.
2. Browser
A program that accesses and displays files and other data available on the Internet and other networks.
3. Default
A particular setting or value for a variable that is assigned automatically by an operating system and remains in effect unless canceled or overridden by the operator
4. Link
A connecting element; a tie or bond
5. Publish
To prepare and issue (printed material) for public distribution or sale
6. Website
A set of interconnected WebPages, usually including a homepage, generally located on the same server, and prepared and maintained as a collection of information by a person, group, or organization.
1. Accountability
Accountability is a noun that describes accepting responsibility, and it can be personal or very public.
2. Collaborate
To work together, especially in a joint intellectual effort.
3. Expectation
Something expected
4. Goal
The purpose toward which an endeavor is directed; an objective
5. Integrity
Steadfast adherence to a strict moral or ethical code.
6. Objective
Of or having to do with a material object.
7. Procedure
A set of instructions that performs a specific task; a subroutine or function.
8. Respect
To feel or show deferential regard for; esteem.
Computer Terms
1. Blog
A weblog.
2. Browser
A program that accesses and displays files and other data available on the Internet and other networks.
3. Default
A particular setting or value for a variable that is assigned automatically by an operating system and remains in effect unless canceled or overridden by the operator
4. Link
A connecting element; a tie or bond
5. Publish
To prepare and issue (printed material) for public distribution or sale
6. Website
A set of interconnected WebPages, usually including a homepage, generally located on the same server, and prepared and maintained as a collection of information by a person, group, or organization.
Vocab Weeks 3-4
- Algorithm
2. Boolean
Boolean consists of operators such as AND, OR, NOT, and XOR. Booleans are often used in programming and today in Internet search engines. Boolean expressions are expressions that result in the value of either TRUE or FALSE.
3. Conditional Statement
a conditional statement is a statement performed if true or false.
4. Debug
the process of taking a deep look into an issue and removing errors that are found.
5. Event handler
a routine that is used to handle the event, allowing a programmer to write code that will be executed when the event occurs.
6. Glitch
An issue with a program caused by a mistake in the programming.
7, Iteration
When a process or sequence in a computer program is repeated
8. Loop
process of a software program or script that repeats the same instructions or processes the same information over and over until receiving the order to stop.
9. Operator
an object that is capable of manipulating a value or operator.
10. Statement
a single line of code that is used to perform a specific task.
11. Thread
a portion of a program that is executed in conjunction with the main program that performs another task.
12. Variable
a value that varies.